Initial commit
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126c6a93d8
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2
.gitignore
vendored
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2
.gitignore
vendored
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.pio/
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*~
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25
README.md
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README.md
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# USB Toggle
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ESP8266 (Wemos D1 Mini) firmware om een relais te schakelen via seriële USB.
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## Gebruik
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Sluit aan via USB en stuur commando's:
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```bash
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./relay 1 # relais aan
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./relay 0 # relais uit
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```
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## Pinnen
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| Component | GPIO |
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|-----------|------|
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| Relais | 0 |
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| LED | LED_BUILTIN |
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## Build & Flash
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```bash
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pio run --target upload --upload-port /dev/cu.usbserial-2110
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```
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37
include/README
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37
include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the convention is to give header files names that end with `.h'.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
lib/README
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46
lib/README
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into the executable file.
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The source code of each library should be placed in a separate directory
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("lib/your_library_name/[Code]").
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For example, see the structure of the following example libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|- platformio.ini
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|--src
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|- main.c
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Example contents of `src/main.c` using Foo and Bar:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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The PlatformIO Library Dependency Finder will find automatically dependent
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libraries by scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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14
platformio.ini
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14
platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:d1_mini]
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platform = espressif8266
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board = d1_mini
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framework = arduino
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3
relay
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3
relay
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#!/bin/bash
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[ $# -ne 1 ] || [ "$1" != "0" -a "$1" != "1" ] && { echo "Usage: relay 0|1"; exit 1; }
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python3 -c "import serial; s=serial.Serial('/dev/cu.usbserial-2110',115200,timeout=2); s.write(b'$1'); print(s.read(10).decode())"
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28
src/main.cpp
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28
src/main.cpp
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#include <Arduino.h>
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#define RELAY_PIN 0
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#define LED_PIN LED_BUILTIN
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void setup() {
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pinMode(RELAY_PIN, OUTPUT);
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pinMode(LED_PIN, OUTPUT);
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digitalWrite(RELAY_PIN, LOW);
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digitalWrite(LED_PIN, HIGH);
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Serial.begin(115200);
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Serial.println("Ready — send 1 (on) or 0 (off)");
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}
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void loop() {
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if (Serial.available() > 0) {
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char c = Serial.read();
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if (c == '1') {
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digitalWrite(RELAY_PIN, HIGH);
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digitalWrite(LED_PIN, LOW);
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Serial.println("ON");
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} else if (c == '0') {
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digitalWrite(RELAY_PIN, LOW);
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digitalWrite(LED_PIN, HIGH);
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Serial.println("OFF");
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}
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}
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}
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11
test/README
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11
test/README
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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